tag:blogger.com,1999:blog-7299804333376938489.post4909290070848818827..comments2024-02-23T10:22:40.026+00:00Comments on Neverwinter Thoughts: Cleric Gameplay Kinda Sucks NowShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7299804333376938489.post-9122405177274598882019-08-02T06:37:30.781+01:002019-08-02T06:37:30.781+01:00I'm levelling as Arbiter actually, and it has ...I'm levelling as Arbiter actually, and it <i>has</i> been getting better lately now that it's easier to generate stacks quickly. I guess the mid levels are the worst. Still feels like a terribly clunky mechanic though compared to how it was.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-7299804333376938489.post-68308282772098001812019-08-02T05:22:12.747+01:002019-08-02T05:22:12.747+01:00I assume you are playing as a Devout (healing) cle...I assume you are playing as a Devout (healing) cleric? Divinity management is not nearly as bad for the Arbiter, DPS spec. You can just quick tab to convert any of the Burning or Radiant pips you build up from using different encounters to get Divinity back.<br /><br />Haven't really had an issue with Divinity on my healing spec. The key is to not just spam your powers, only use a heal when it's really needed and at other times you can use your Encounters that don't use Divinity such as Geas. Having a Doohickey that you can use almost as a 4th encounter power to deal damage is a great help, too, though their damage is about to be nerfed in mod 17. Blairoshttps://www.blogger.com/profile/08397847164403436529noreply@blogger.com