Last weekend's bonus RP event came with a twist: the now directly awarded points went towards filling up a little bar that showed that you were able to gain a maximum of 100,000 bonus RP per character during the event. I was soon questioning this limit though, because even after several hours of play on my rogue I hadn't even hit 10k. Just how intensely do you need to play to earn that many points? Why even have a cap at all then?
But then I realised: another new feature was that you could buy boosters that would increase your RP gain. So maybe this cap was less about having a cap and more about making people spend money to reach it, knowing that the ambitious would feel bad about not filling their bars. When I think back to all the agonising WoW players used to do about hitting the valor point cap back in the day, it all makes sense. Quite a clever move.
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