Fun With Numbers

Also in the news, Cryptic released an info graphic celebrating 2 million players on the PlayStation 4 and 12 million players in total. This is one of those numbers that sound amazing when you first hear it, but of course it's not quite all that once you realise that the game is free to play and they counted everyone who's ever created an account over the past three and a half years.

The part of the info graphic I personally found the most interesting was that (on the PS4) "over 30,000 players have reached the max level cap" because... that's really not that much. It means that the conversion from "I guess I'll try this free game" to "I'll level at least to the level cap" (which really doesn't take very long at all) is only 1.5 percent. If we extrapolate from that to the total number of players, there are only about 180,000 players with max level characters in Neverwinter, and presumably only a small percentage of those actually play regularly. So the overall active population is presumably "only" in the tens of thousands.

I also liked their note that 18 million mounts have already been attained on the PS4. With 3.2 million characters created, that makes for an average of more than five mounts per character - and in reality that number is probably even higher, as I'm sure many lowbies don't even get far enough to acquire more than their first mount.


  1. Right. 5 mounts each player as an average but every player gets 2 for free before 30 and I guess at least one big promotion on launch gave a free (epic?) to each char on Ps4. Also, are you sure they were talking about accounts and not characters...?

    1. Well, as I said in the post, I'm sure many people who give the game a try because it's free don't even get that far. I know on PC almost all my friends who originally tried it with me dropped out before that.

      The info graphic lists both accounts and characters. I used the character metric and also talked about mounts per character, not per player.