My hunter ranger hit 70 this past week, and while that gave me reason to celebrate, I've also been somewhat disappointed by the class.
Initially I was really pleased with the way hunter rangers switch between ranged and melee combat, especially as it features some very cool animations. It reminded me of the days when my hunter in WoW could also dual wield and would hamstring opponents that came in too close, despite of being a predominantly ranged class.
However, while levelling up I quickly found that trying to fight at range became more and more tedious, with poor kiting options that just result in every solo fight being a slow and tiring dodge-fest. Somewhat bizarrely, my characters' abilities' power levels and fun factor also seem to be inverse to their cooldown, which is to say that my dailies are boring and useless, while spamming my at-wills seems to be the way to go most of the time. Alas, I guess me and the HR weren't meant to be.