There are some weekly objectives meant to slightly alleviate the grind for Zariel's favour, one of which is to complete selected dungeons in "hardcore mode". Before seeing this requirement, I had never heard of this feature.
We learned that it's a setting you can only turn on when queuing with a pre-made group, and when enabled it requires you to complete the whole run without anyone dying/getting downed. This is pretty sucky.
On our first run of hardcore Malabog's Castle, we breezed through most of it with ease, but then I lagged out on the last boss and got one-shot by the dragon's flyby, forcing us to start over. Fortunately we then got it on the second try.
After the weekly reset we did the whole thing again, and again we failed on the first run, this time due to someone else not dodging the flyby and getting one-shot by the last boss.
It kind of reminds me of the old Undying achievement in WoW, only worse in that you can't even get the normal dungeon rewards after failing, you just get ported out immediately and receive nothing. To be honest I'm neither sure why this mode is in the game nor why Cryptic felt the need to promote it with this event.
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