Having just completed Uprising at the time of writing this post, I have to say that it has to be the laziest campaign that Cryptic has ever released, and lazy is not a word I use lightly in a context like this. It literally adds nothing but a tiny new quest hub where an NPC gives you a mission to fetch four whatsits.
To get a whatsit, you first need to gather thingamabobs. To get thingamabobs, you need to run more of the same expeditions that you've been running for all of Undermountain, only without the relics and with some different boss mobs at the end.
To get access to those ever so slightly different expeditions, you first have to get doodads. To get a doodad, you have to do a daily quest to kill mobs in the exact same zones that you used to level through Undermountain, only now they have some different mobs in them.
So basically, aside from the quest hub and a couple of new boss mobs, there were no new zones, story or content in Uprising. Worse, what I explained above isn't even properly conveyed in game either - you're just given the quest for the four whatsits and then two daily quests to get doodads, with no indication of how the two are connected. For some reason Cryptic couldn't even be bothered to create an actual campaign screen for this one to track your progress. You'll just have to google it to figure it out.
It's not that I hated the content (mob grinding is a big part of Neverwinter and doesn't need to be particularly inspired as far as I'm concerned), but I'm stunned that they officially labelled this as module 17 considering that there've been sub-modules in the past that had more than this to offer.
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