Early Levelling Impressions

My little cleric is in her forties now, and so far I like the new levelling experience less than the old one.

- As I already mentioned, you rarely get anything when you level up. This is boring and reminds me of current World of Warcraft in a bad way.

- Acquisitions Incorporated feels like more of a stain on the game than I expected. I was not thrilled by the humour when it came out but thought that maybe it was less jarring if you actually ran into the chain "organically" as a lowbie... but nope, it's just as bad. There's a huge tonal dissonance between that campaign and everything else, and the quest givers just come off as jerks. I don't want to work for them. I did the intro and then didn't go back, despite of them sending me letters in the mail.

- Gear is oddly hard to come by. Rewards from dungeons are random to a ridiculous degree, to the point that most are either for a different class or a character thirty levels higher. Out in the world they are strangely scarce now. I remember back when we used to have to identify all our drops (another thing that they got rid of) it seemed to be raining unidentified items left and right. Now I hardly see any gear drop from mobs at all.

- Where are my heals? They completely removed life steal, which I can kind of understand because of how OP it was, but they also seem to have taken away the cleric's various healing effects that used to be attached to attacks. At the moment I feel like just another random dps. And the one heal my baby cleric does have feels ridiculously weak, barely even moving anyone's health bar. It feels like something that was tuned for max-level characters in epic gear, leaving lowbies in random levelling gear feeling disproportionally weak.

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